A downloadable game

[To be played by a company of four Heroes who have completed the Core Game System.] 

The Halls of Madness is a Five-Part HeroQuest Expansion Pack wherein Heroes must navigate through turmoil and tribulation in efforts to overcome the Mad Wizard Rol-Tem-Por before they succumb to his arcane madness. 

"...Think you so clever? Think you so brave? All together! Let us see how you fare without the strength of your numbers!" (Maniacal Laugh...) 

As your previous quest (Quest One of Halls of Madness) has found your party split into pairs, you now must work together in new ways as  you try to find your friends and rejoin your company. 

As two separate teams of two, you must combine your wits and strengths with your respective  partners and attempt to pass through the daunting Voltfork Tunnels below the fortress of the Mad Wizard, Rol-Tem-Por. Find a secret door at the heart of the dungeon and see if it reunites you with your friends!

[Expansion Pack Note: Heroes who suffer lost Mind Points do not automatically regenerate them between quests while in the Hall of Madness, however they may be restored through potions and/or spells.  "Zargon" is replaced by "Rol-Tem-Por" for this expansion pack.]




(Resources from HeroQuest Lore were used for graphic representation in this project. For additional Fan Products please visit http://heroquestlore.wordpress.com)


Download

Download
The Halls of Madness_ Quest 2 - The Voltfork Tunnels - hQuestBuilder.pdf 1.1 MB

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